New special infected
The Charger: Similar to the Tank, but does less damage and has less health. Charges towards individual Survivors and knocks them down. If he grabs one in his massive arm, he can pummel the Survivor repeatedly unless another player stops it.
The Jockey: A small Infected who can leap short distances. He can jump onto a Survivor's back and guide them around; the player can only try to slow it down by moving in the opposite direction, while other players knock it off. Small and crawls on the ground, can be identified by its constantly cackling laugh.
The Spitter: A tall female Infected with an extended neck and corroded mouth. Spits corrosive "Spitter goo" for long distances, which will cause large patches of ground to be damaging to players. Watch out when getting in close; killing the Spitter will drop a puddle of harmful goo on the ground.
Riot Infected: Rent-a-riot-cops that were meant to maintain order and quarantine zones when the Infection hit. Their bulletproof armor means that you must knock them back and shoot them from behind. They drop nightsticks.
Hazmat Infected: Scientists who were trying to study the Infected. Guess the suits didn't work. Their suits are fireproof, making them immune to all fire damage. They drop Boomer Bile jars when killed.
Mudmen: Zombies covered in mud from the swamps. Their movement unhampered by mud or water (making them a threat in areas where Survivors are slowed down), they can crawl on all fours and cover up players' screens with mud when they attack.
Clown Infected: What's so dangerous about a clown? Well, their shoes squeak loud when they run towards players. And Infected are attracted to noise. You've got to be kidding.
Worker Infected: Construction workers wearing hardhats and ear protection. Likely to be more difficult to headshot, their earphones actually prevent them from being attracted to the noise of pipe bombs and certain crescendo events. More health than normal infected.
Here are some pictures.
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